#pragma once
#include "graphic.h"
#include "GraphicFactory.h"
#include "Label.h"

class Station :
	public Graphic
{
public:
	Station(void);
	~Station(void);
	DEF_CREATE_CALLBACK(Station)
protected:
	DECLARE_MESSAGE_MAP()
	afx_msg void OnPaint();
	virtual void Serialize(CArchive& ar);
public:
	virtual void initPos(CPoint& pt1, CPoint& pt2);
public:
	void setupNamePos(void);
public:
	Label _name;
};

